miércoles, 31 de mayo de 2017

Halflings_Talleres

Humanos:
Talleres de 4x5 a 3x7. Niveles 26 y 27

Elfos:
Talleres de 4x5 a 3x7. Niveles 26 y 27

Diferentes diseños para elfos y humanos, además el edificio cambia de tamaño.


Taller elfo a nivel 26 (3x7)


Taller elfo a nivel 27 (3x7)



Taller mágico elfo a nivel 11 (3x7)



Taller humano a nivel 26 (3x7)



Taller humano a nivel 27 (3x7)



Taller mágico humano a nivel 11 (3x7)











Halflings_Fábrica de gemas

Humanos:
Fábrica de gemas de 5x4 a 4x6Niveles 20, 21,22 y 23

Elfos:
Fábrica de gemas de 5x4 a 4x6. Niveles 20, 21,22 y 23

Las fábricas de gemas humanas y elfas son diferentes. 



Fábrica de gemas a nivel 20 (4x6) Elfos


Fábrica de gemas a nivel 21 (4x6) Elfos

Fábrica de gemas a nivel 22 (4x6) Elfos


Fábrica de gemas a nivel 23 (4x6) Elfos








Fábrica de gemas a nivel 20 (4x6) Humanos


Fábrica de gemas a nivel 21 (4x6) Humanos



Fábrica de gemas a nivel 22 (4x6) Humanos

Fábrica de gemas a nivel 23 (4x6) Humanos




Halflings_Fábrica de polvo mágico

Humanos:

Fábrica de polvo mágico de 5x4 a 4x6. Niveles 20, 21,22 y 23.

Elfos:
Fábrica de polvo mágico de 5x4 a 4x6. Niveles 20, 21,22 y 23.

Ambos edificios son iguales para elfos y humanos


Fábrica de polvo mágico a nivel 20 (4x6)



Fábrica de polvo mágico a nivel 21 (4x6)



Fábrica de polvo mágico a nivel 22 (4x6)



Fábrica de polvo mágico a nivel 23 (4x6)




La fábrica de polvo mágico pasa de un tamaño de 5x4 a  tener unas dimensiones de 4x6. En definitiva 4 casillas mas por edificio y un cambio de orientación si somos de los que ponemos las calles por la parte más estrecha del edificio.


martes, 30 de mayo de 2017

Halflings_Fábrica de elixires

Humanos:
Fábrica de elixir de 4x5 a 6x4. Niveles 20, 21,22 y 23

Elfos:
Fábrica de elixir de 4x5 a 6x4. Niveles 20, 21,22 y 23

Ambos edificios son iguales para elfos y humanos


Fábrica de elixir a nivel 20


Fábrica de elixir a nivel 21

Fábrica de elixir a nivel 22

Fábrica de elixir a nivel 23



Sin duda será un desafío dar población a estas fábricas. Yo voy camino de la quinta de elixir y me sube...a 3.748 de población por fábrica, que hace un total de 18,740 de población.


Tener la ayuda vecinal en el multiplicador de construcción nos puede ahorrar 2h 46m tal como vemos en la imagen, aunque el desafío será disponer de la población necesaria en cada fábrica.


Halflings_Viviendas

Vivienda Elfos nivel 26 (3x5)

Por el momento no hemos de preocuparnos por el tamaño del edificio ya que sigue con el mismo que ahora. 
Humanos:
Viviendas 3x5 (siguen igual). Niveles 26 y 27
Elfos:
Viviendas 3x5 (siguen igual). Niveles 26 y 27

Vivienda Elfos nivel 26 (3x5)


Vivienda Elfos nivel 27 (3x5)


Vivienda Premium Elfos nivel 11 (3x5)



Del nivel 25 al 26 ganamos 180 de población por vivienda y del 26 al 27, 200 más. 
En total 380 por vivienda y ya veremos si nos es suficiente para subir los respectivos edificios del nivel XI.



De cultura parece pedir poca solo 76 al subirla al 26 y 83 al nivel 27, pero no hay que olvidar que solemos tener muchas viviendas.

Un aspecto interesante es que a nivel 25 las viviendas dan un promedio de 121,3 de población por casilla y a nivel 27 sube a 253,3 por casilla. Este dato es importante si tenemos una tabla con todos los edificios culturales de nuestra ciudad, los que tengamos en el inventario y los que podamos conseguir en cultura o próximos eventos para tener siempre en nuestra ciudad los más rentables por casilla y así escoger los mas adecuados para tener mejor rendimiento de los que tenemos a nuestro alcance.


Vivienda Humanos nivel 26 (3x5)


Vivienda Humanos nivel 27 (3x5)



Vivienda Premium Humanos nivel 11 (3x5)




Halflings_en la Wiki

GR6set.png

When you bring back the Halflings, their gratitude knows no limits. They immediately spread out into all provinces you have completed and populate the "known and secured lands". From then on, Halflings from every completed province will send a small obolus of a new resource, Divine Seeds, to your trader where you can collect it daily. Seeds, like Mana, is a decaying resource. Obviously, the more provinces you complete, the bigger the daily Seeds delivery will be.
GR6 BackI.png
Of course, there's also a group of Halflings that wants to stay and settle in your town. Their goal is to celebrate the ultimate harvest festival with you, their savior. Therefore, they build up a giant farm, where all kinds of fruits are cultivated. The date of the harvest festival draws nearer and nearer and there's still so much to plant and grow and harvest... Will your town be ready for the ultimate party in time?

Halflings Buildings

Halflings Buildings List Overview
Portalsite gr6.png
Street gr6.png
Gr6 production 1.png
Gr6 production 2.png







Spring Grove

The Spring Grove will allow the Little Folk to enter your city. Here they will live while in your city, from here they spread out through your Provinces to collect seeds and here they store everything they need for the Harvest Festival
HalfMainpanel.png

Purpose

Being the only way to bring the Halflings back to life and keep them in your city until they are fully established, the Spring Grove will need a street connection to your Main Hall at all times, just like all the buildings you have so far. On the other hand, to connect the Portal to the Halflings' production buildings - Halflings Farm and Grain Field - you will need a special street called the Irrigation Canal.
HalfMain.png
The Spring Grove will act as the storage for all that Halflings produce on their Farm as well as being the source for their production bonus.
Clicking on the building opens your inventory for the race's productions: it will show you the storage capacity for those three Goods, the amount you have of all the others as well as the current bonus percentage for all buildings' productions. When the storage is full for Tingle Bread, Savvy Soup and Jolly Jelly, it will show a red bar on the respective Good information. To enlarge its storage capacity you will need to upgrade the Spring Grove to the next level or spend some Goods!

HalfGoodsfull.png

If you hover your mouse over the Spring Grove you will be able to see a tooltip with the current storage capacity and how filled with Goods your building is.

HalfMainTip.png

Requirements

You can only build the Spring Grove after researching its technology and as long as you have the proper resources to unlock it in the Research Tree. It needs a street connection to the Main Hall, it can be sold, rebuilt and upgraded.

Hint: Even if you sell your Spring Grove, you will keep the race's resources in your city! Nevertheless you might want to keep the Spring Grove until you finished all Halfling quests.

Upgrade

Upgrading the Spring Grove to a new level will increase:
  1. The amount of Tingle Bread, Savvy Soup and Jolly Jelly you can store;
  2. The production bonus for all the Halfling Goods;
Halfling SG Upgrade.png


Spring Grove Overview

Spring Grove Information
LevelRequire- mentsCostsBenefits
LevelSizeConstruction TimeCoinsSuppliesTingle BreadSavvy SoupJolly JellyTingle BreadCapacitySavvy SoupCapacityJolly JellyCapacityResources Production Boost Resources Production Boost
12x319h 20m2.000.00036.000---138021003400-
23x420h 32m2.300.00040.0009001370220021003100520020%
34x521h 32m2.400.00041.00013702000340028004100690040%
45x622h 52m2.700.00047.00018202700450034005200860060%

Building Levels

Level 1Level 2Level 3Level 4
B GR6 Portal 1.png
B GR6 Portal 2.png
B GR6 Portal 3.png
B GR6 Portal 4.png







Streets

Purpose

With streets you can connect your buildings to the Main Hall. You will need them to activate the functionality of all buildings, except most of the cultural ones.
Trader.png

Requirements

Building streets does not require a builder, nor do streets use any of your population, they will only require construction costs.

Upgrade

At the beginning your streets will be simple footpaths that only serve to connect your buildings to the Main Hall. However as you develop your city you may find the need to also improve your streets. For that you will need to unlock the corresponding technologies in the Research menu and then replace the old ones, but you will find it is worth it! Not only will the new streets embellish your city even more but they will also provide culture.

Center
To upgrade your streets you don’t need to remove the old ones, you can just place the new ones on top of them and they will be replaced. If by any chance, at a certain point you don’t have enough resources to keep placing the new streets, a red information will be shown.
Note : Selling or upgrading old streets will not give you back the resources you used to build them.

Streets Overview

Streets Information Humans & Elves
PreviewDescriptionCostsBenefit
Halflingstreet.png
Country Lane
Simplicity is key for this street. The soft moss makes it very comfortable to walk barefooted while the trails help transporting heavy things with barrows.71.000Coins 2.500Supplies
8.300 Mana
Culture 144

Guest Races Streets

HalflingsHalf Street.png
Irrigation Canal
A canal that provides a steady flow of water to the Farms and Fields while also serving as a transportation route between Farms and the Spring Grove230.000Coins 8.100SuppliesCulture 80







Halfling Farm

The Halflings Farm is the first building that the Halflings will bring into your city and it will produce: Magic Fertilizer Fertilizer icon.png, Tingle Bread Gr6 bread.png, Savvy Soup Gr6 soup.png and JollyJelly Gr6 jam.png.
Gr6 Farm1 in constructionz.png

Purpose

The Halflings are farmers at heart. In the Farms, Magic Fertilizer is produced for the Fields they cultivate. Farms also process ressources from the Grain Field in order to produce Tingle Bread, Savvy Soup and Jolly Jelly that are required to unlock new technologies in the Halflings chapter in the Research Tree.
Farm1 prod menu.png

Producing in the Halfling Farm requires a wide variety of input resources: to produce Fertilizer you will need Mana, to produce Tingle Bread, you will need Magic Dust, Grain and Carrots, to produce Savvy Soup you will need Elixir, Carrots and Pumpkins and to produce Jolly Jelly you will need Gems, Pumpkins and Apples.
Grain, Carrots, Pumpkins and Apples are produced in the Grain Field. This is why you will see a premium option to get these products when you first open the production window on the Halfling Farm. However, as soon as you build the Grain Field and have enough of Grain, Carrots, Pumpkins and/or Apples to produce this Good, you will see its button green as the others.

Collecting Productions

Gr6 Farm1 portalboost.png
You can boost your Halfling Farm production by upgrading the Spring Grove in order to allow you to produce more in the same amount of time. You will know that there is a bonus given from a boost if you see a green arrow on the Goods icon.
While the production is running, you can see its progress, the remaining production time and the current amount of the produced Good. If you want, you can cancel the production and you will get the input resources back.

Gr6 Farm1 collect.png
After your production is finished you will need to collect it in order to add it to your Spring Grove (Portal) storage. You will see the an icon on the top of each Halfling Farm matching the chosen production. Tingle Bread, Savvy Soup and Jolly Jelly will have a limited Storage capacity for the Halfling Farm, meaning you will see a greyed icon for this Good when you reach its maximum capacity.

Gr6 Production1 grey icon.png

If this happens, you can either spend some of this resource in order to have more available space for it, upgrade the Spring Grove to increase its storage capacity or just discard that production so that you can immediately start a different one.
Gr6 Farm1 discardprod.png

Requirements

To get a Halfling Farm you need to unlock its technology in the Research Tree and build it via the Buildings menu, as long as you have the required resources. It needs an Irrigation canal connection to the Spring Grove, it can be sold, rebuilt and upgraded.

Upgrade

Upgrading a Halfling Farm to the next level will increase:
  1. The amount of produced Goods per time. So, the production will be more efficient!
Gr6 Farm1 upgrade.png

Halfling Farm Overview

Halfling Farm Information
LevelRequirementsCostsBenefits
LevelSizeConstruction TimeCoinsSuppliesTingle BreadSavvy SoupJolly JellyMagic Fertilizer/12hTingle Bread/6hSavvy Soup/6hJolly Jelly/6h
13x311h 9m1020k101k---100203050
23x311h 51m1150k114k300--150304575
33x312h 24m1180k117k-450-2004060100
43x313h 11m1330k132k--7402505075125


Building Levels

Level 1Level 2Level 3Level 4
B Gr6 Production1 1 0009.png
B Gr6 Production1 2 0009.png
B Gr6 Production1 3 0009.png
B Gr6 Production1 4 0009.png







Grain Field

The Grain Field produces Grain Gr6 grain.png, Carrots Gr6 carrots.png, Pumpkins Gr6 pumpkins.png and Apples Gr6 apples.png, depending on the level of the building! (This is different from what we have seen before in Elvenar)
Note: The fields are only able to produce one type resource per building level.

Gr6 01field.png

Purpose

In the Farms, Magic Fertilizer is produced for the Fields they cultivate. The Grain Field, which need a direct connection to a Farm (but no street connection and no irrigation canal connection), can only produce one resource at a time. By upgrading a Grain Field, the produced resource will change. So you don't upgrade Grain Fields to improve the output, but to switch to a different resource!
Depending on the level, the Grain Field produce either Grain, Carrots, Pumpkins or Apples that can then be processed in the Farms to make Tingle Bread, Savvy Soup and Jolly Jelly.
02Field.png

The Grain Field doesn't require any resource to produce. Grain(level 1) or Carrots(level 2) or Pumpkins(level 3) or Apples(level 4) are produced automatically over time from the Grain Field without the need for you to give the order. You will only need to click on the building to collect the Goods and store them in the Spring Grove. The produced resource will only be available once it has been collected!

Collecting Productions

03Field.png

You can boost your Grain Field production by upgrading the Spring Grove in order to allow you to produce more in the same amount of time.You will know that there is a bonus given from a boost if you see a green arrow on the Goods icon.

Field collection.png

After your production is finished you will need to collect it in order to add it to your Portal storage. You will see the an icon on the top of each Grain Field matching the chosen production.

Requirements

To get a Grain Field you need to unlock its technology in the Research Tree and build it via the Buildings menu, as long as you have the required resources. It needs to be adjacent to a Halfling Farm, it can be sold, rebuilt and upgraded.

Upgrade

Upgrading a Grain Field to the next level does not enhance production but rather switch to a different good.
04fieldupgrade.png


Grain Field Overview

Grain Field Information
LevelRequirementsCostsBenefits
LevelSizeConstruction TimeMagic FertilizerSeedsGrainCarrotsPumpkinsApples
14x43h 28m4105900108/h---
24x43h 41m5005100-20/h--
34x43h 51m5904400--3/h-
44x44h 06m6803600---12/h

Building Levels

Level 1Level 2Level 3Level 4
B Gr6 Production2 1 0009.png
B Gr6 Production2 2 0009.png
B Gr6 Production2 3 0009.png
B Gr6 Production2 4 0009.png



*El contenido de este post corresponde a la wiki del beta. Por el momento no esta disponible en nuestro idioma.